Unsorted
Notes & Ideas for VSynth Design
More info on ideas for VSynth related development follows below,
appears in the MadPsy Lab area, & will shortly have it's own
dedicated section.
1. function generator blox - provides waveforms and can be
optionally mixed with music to drive other circuitry
and laser scanners.
2. -pulse width modulation, programmable frequency
generator....PIC has 16 i/o lines-built in vid wall
switcher/sequencer strip sync before signal passes through
switcher, then recombine @ output (gennum & others)
-oscillator - clipper (chop tops from waveforms.
3. Light organ - pulses relay to beat, diff frequency bands -
vectorscope/waveform monitor/oscilloscope - display options?
4. EMI/RFI filter/inducer - GSR controller input /SQUID control?
/ EEG ($2/$300 units)
4a. Change phase / interlace / scanrate / horizontal frequency /
vertical frequency / blanking / sync /
color encoder. -Harmonic distortion/ con/de/structive -filters -
notch filters - opto-coupled stuff.
5. Nintendo boxing control /power glove.
6. User control/Interface: SONAR? (Apr '97 Nuts & Volts),
Carl Motsinger. MIDI Input: circuit converts to control voltages
to interact with video circuitry? (Dec'97 -Nuts & Volts,
p.52-Thomas Henry)
7. Voice Stress Analysis Input (Xandi $50) (602) 829 0755 / (800)
336 7389.
8. Temp activated Liquid Crystal Plates (Edmund Sci)...I dunno,
but looks cool, has possibilities...
9. Transducers: load/pressure sensors & otheres...(dancing
people)
10. laser beams being broken-simple switch...triggers video
samples, etc..
11. I had some surplus video hardware that I'd hacked together
over the years. But was all rare, etc
and I prefer to design / collaborate on public domain circuitry,
so that all interested parties can all
duplicate the results
12. all this will be organized soon...bear with me.
INTERFACE Design Misc:
the following taken from a note from DJDesign:
-Midi is good to use as a control for analog machines. For some
things though midi is too slow. It can't carry enough information
fast enough to keep up with analog video. I was thinking about a
combination of controls. Of course lots of knobs and switches to
let a person control whatever they can touch. Then midi input for
some things, so that simple controls can be scripted with a midi
sequencer or controlled live through other midi devices. But I
think there also needs to be some kind of third interface for
computer, like a network interface, that can send huge amounts of
control data quickly to, in a sense, turn all of the knobs at
once. I don't know what that should be yet. Something like 10
base T seems natural since it is on Macs and very cheap to add to
PCs, but I think it may be too expensive to build into every
analog box. Maybe something like USB? I need to research
different types of networks more
What my father's Bode audio synthesizer had demonstrated was
modularity; the Moog audio synthesizer had demonstrated
modularity, voltage control, manufacturing, and distribution.
Modularity meant being able to break things into smaller pieces
and parts so that you could reconnect the equipment, and one
piece of equipment could be connected to and control many pieces
of equipment. Voltage control was an analog, MIDI-like system,
for controlling functions with other signals. I remember Dan
Sandin talking about it as a model for his own IP [video image
processor]. What would it take to build a Moog-like synthesizer
for video? Well it basically meant running faster amplifiers so
you could pass that higher band-width signal. You could mix
together camera images; you could filter camera images...These
are electronic process-oriented ideas that have to do with high
speed switching, that have to do with comparater structures that
let you set a voltage level within the video signal. In combining
the comparater and the switcher you get a keyer, and you have
ways that images be defined, in terms of gray scales, and in what
level they would overlay. Luminance keying is a matting technique
that you could compare to what had been developed in other
mediums, like the solarization processes which historically had
been done with film. So on one level they were understood
visually, but these same visual effects hadn't been seen before
with television and video. But the other part was seeing things
that had not been seen before in the coding of other mediums, and
that introduced the project of the coding of this new electronic
medium
There was a great exhibition at Ars Electronica '92 curated by
Woody and Steina Vasulka that had a lot of the early machines
made by "Pioneers of Electronic Art". The catalog is
great if you can find a copy of it (maybe at an art library). The
show included analog video synthesizers from the 60's and 70's,
and included my first digital image processor (ca. 1975).
-Oscillators (and other function generator blocks) as inputs for
the vmix/keyers
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