|Some of the features:
-XYNth blasts through hundreds of 3D scenes and dozens of 2D overlays with zero-wait
-Real-time video texturing at high refresh rates. On-the-fly Video sampling and looping.
-OpenGL rendering pipeline.
-Proprietary visual synthesis technology produces limitless variety from just a handful of
assets in mere seconds. Create 100 XYNth patches in a day
-Parallel rendering technology allows multiple machines to be slaved or controlled remotely.
Instantly reconfigure, on the fly
-Modest system requirements: a low-end gForce2 MX-400 64MB graphics card and
1Ghz CPU will suffice.
-Never crashes :)
|Xynth was written by Marc McCall / ‘VJ Eniac’
In the works:
Please visit www.Xynth.net for more information.